years, the cage defined the boundaries of his existence. It's where
he lived, played, and slept. It's where nineteen years were spent
without a name, freedom, or a friend.
things are different. The cage? Forever open. His parents? Dead.
What to do? The Ghosts try to help, sometimes offering advice, but
more often only criticizing and mocking. He is a man in age only,
his mind undeveloped and inexperienced in the ways of Outside World.
he enjoys his freedom and explores his new world filled with things
never before seen, heard, or tasted. In the nearby woods, he finds
an abandoned cabin, an old rusted truck, and a river and plays like
comes the car crash. In the twisted wreckage he finds him--the boy,
alone and afraid, like him--the Lost Boy. What to do? Take him home.
Play with him. Feed and protect him. Teach him the Games, but without
the pain. Then put him in the cage, because the cage is where little
boys go. The cage is where little boys live.
begins Lost Boy. Where a worried family and manhunt get ever
closer with each day. Where a suspicious police detective keeps
asking questions, and a mother's diary provides terrible details,
but few answers. Where a cold river beckons to hide all traces,
and a final confrontation reveals the shocking truth of relationships
unnatural and murders as profound as they are unfathomable.
art: Connie Muscat